Discover and develop your distinct visual voice in the Bachelor of Fine Arts in Illustration at University of the Arts. You’ll be trained in technique, image-making, concept development and self-promotion.
We celebrate the range of career paths for illustrators, from children’s books to concept art, to comics to product design and beyond. Our curriculum encourages you to explore materials, processes and markets/areas, so you can develop a portfolio of deeply personal work. Housed in the School of Design, the Illustration program encourages experimentation and collaboration with students in other majors, including those in Animation, Fine Arts, Graphic Design, Interaction Design and Product Design. Our small class sizes and shared studio spaces create a supportive environment that allows you to inspire, and be inspired by, one another.
Students in the program are trained in industry-standard digital software like Adobe Photoshop, Illustrator, InDesign and After Effects to digitally paint, design layouts and add motion to illustration. You’ll use technology such as our Cintiq Lab, outfitted with 16 brand-new 22-inch Wacom Cintiqs, as well as tools in our Makerspace, such as a 3-D printer and laser cutter. You’ll also receive training in anatomy, integrating typography, experimenting with traditional painting methods, and developing narratives to give students a well-rounded experience across media.
In 2020, the Illustration program at UArts was named in the top illustration schools in Pennsylvania, the top east coast illustration schools and the top illustration schools in the U.S. by Animation Career Review.
The Illustration program at University of the Arts is proud to share the thesis projects of this year’s senior class. These illustrations are the result of a rigorous process of self-reflection, experimentation and refinement, resulting in a highly developed body of work based on a theme and market application. As a result, the exhibition becomes more than a showcase of each student’s dedication, talent and hard work; it marks a celebration of their individual creative voice, professionalism and refined sense of self as they embark on a new career.
Seventeen works from 12 UArts Illustration students and recent alumni have been chosen this year for the prestigious Society of Illustrators Annual Student Scholarship Exhibit.
In a competition which can kickstart a career, students have submitted their most sophisticated, well-crafted and original work to be tested. Works were chosen from over 8,700 entries submitted in early February by college-level students who represented 74 schools nationwide. A jury of professional peers, including illustrators and art directors, selected the most outstanding works created throughout the year. Pieces were accepted based on the quality of technique, concept and skill of medium used.
From the society’s endowment, contributions from private and corporate donors, and proceeds from an annual auction of member-donated artworks, scholarship awards were granted to about 25 students whose work was deemed the best of the best.
The UArtists selected to exhibit were Julia Barnes BFA ’19, Julia Bianchi ’20, Julia Davis ’20, Logan DeCarme ’20, Oliver Jenkins BFA ’19, Mae Krasniewicz BFA ’19, Sophie Lane ’20, Abigail McManus ’20, Jennifer Mundy BFA ’19, Joseph Rogers ’20, Tilda Rose Sladek BFA ’19 and Melita Tirado BFA ’19. One of Krasniewicz’s pieces, “The Barnes Foundation,” was awarded the $1,000 Carol and Murray Tinkelman Scholarship Award.
Each spring, the Student Scholarship Exhibit is traditionally held in the galleries of the Society of Illustrators in New York. In response to the COVID-19 situation, this year’s exhibition will be featured entirely online. More details regarding the online exhibition are forthcoming.
Steve Martin has done everything from standup to starring in comedy film classics and even banjo-playing, but it turns out he can only draw stick figures. According to The New York Times, when Martin told a friend about an idea for a collection of cartoons, his friend knew the perfect collaborator—Harry Bliss BFA ‘90 (Illustration). Bliss is a cartoonist and illustrator whose work has been featured in The New York Times, The New Yorker, The Philadelphia Inquirer, Time and other publications. He has illustrated more than 20 New Yorker covers, numerous children’s books, including the Bug Diaries series, and his syndicated cartoon panels have appeared in publications internationally. The UArts alum collaborated with actor and comedian Steve Martin on his latest endeavor, A Wealth of Pigeons: A Cartoon Collection.
The surreal subject matter of A Wealth of Pigeons seems to reflect the essence of the world right now, while giving readers some much-needed, lighthearted humor. For example, one irreverent cartoon features two people on a cliff facing an adjacent cliff with one occupant, separated by water, and the caption reads, “Too crowded. Let’s go.” In another cartoon, parents debate whether to “encourage or discourage” their toddler, who is depicted juggling and riding a unicycle. The scenes speak to the current social climate, with people forced to find new forms of entertainment and new definitions of “too crowded.” Ironically, there are no pigeons featured in this collection. Martin and Bliss explained in an interview with CBS Sunday Morning that the pigeon comic idea was scrapped and instead became the book title.
The entire creative process happened during the pandemic, which meant Bliss and Martin’s collaboration took place over email. On CBS Sunday Morning, the two talked about their cartoon collection and discussed their creative—and socially distanced—approach. Martin said he would sometimes wake up in the middle of the night with a caption idea and send it to Bliss, who would reply with an accompanying illustration. They went back and forth until each cartoon was complete, and within a few months, they had compiled over a hundred cartoons to feature in A Wealth of Pigeons.
In their conversation with CBS, Martin described cartooning as comedy’s “last frontier,” citing the precision and unique comedic skill needed to execute the medium. Since there is no live audience, there is no immediate gratification from a cartoon, something Martin isn’t very used to as a comedian. Martin went on to say that this is his first comedy that didn’t depend on the audience. The collaborators enjoyed working together so much that they have hinted at a forthcoming narrative project.
The School of Design at UArts redefines what it means to educate a 21st century designer, providing creative, cross-disciplinary and business practices in the curriculum. Its key innovation is a celebration of the reality that the boundaries between all sorts of contemporary design practices are more permeable than ever before, and that a modern designer needs a greatly expanded skill set at their disposal.
The School of Design 1st Year Core is a unique and critical first year experience for all undergraduate design majors. These collaborative courses will expose you to multiple modes of practice and technologies while providing a solid grounding in design thinking, drawing as thinking, communication, audience and meaning, design technology, and collaboration and team building. You'll complete projects that encourage experimentation and develop your unique artistic voice across a range of social, cultural, political, technological and historical topics. This year of focused studies will prepare you to enter your discipline successfully. During your first year in the School of Design, you’ll also take course modules in the university’s Makerspace and Center for Immersive Media.
Illustration senior Sean Ellmore has been pretty busy in quarantine. Not only is he finishing his BFA in Illustration, he’s also been collaborating with pop star Miley Cyrus on her new Instagram Live show Bright Minded, where Cyrus connects with special guests on “how to stay lit in dark times.” Ellmore spoke with UArts about the collaboration.
UArts: Can you describe the work you’ve been creating for Bright Minded?
Ellmore: For the past few weeks, I’ve been painting portraits of the guests on Miley’s show. These portraits served as promotional material for Miley and the celebrities that were on the show, but they also were animated for promotional videos. I also created many small paintings that were then used in animations. For example, I made three paintings of Miley’s arm and hand so it could be animated to look like she was reaching out and grabbing her Bright Minded mug! Miley also hired me to do some merchandise for the show. I was fortunate enough to be able to design four shirts with her, but I’m not sure when they’ll be released.
UArts: How did the collaboration come about?
Ellmore: The collaboration came about in a really strange way, honestly. I’ve been a huge fan of Miley’s for most of my life. I’ve seen every episode of Hannah Montana, and I've seen her live a bunch of times.
I started making art of her in 2012 and still paint her from time to time. Last year, she mentioned me in her story, so I’ve been able to DM her anything I’m working on, and she eventually saw my messages. When she started Bright Minded, she made a post on her story saying she needs artists, designers and animators, so naturally I replied and sent her some portraits I’ve made of her that I animated. She finally replied to me and then followed me and sent me reference pictures, and we brainstormed a bunch of ideas.
UArts: What is it about her and/or her work that appeals to you?
Ellmore: She's insanely free-spirited. She does whatever she wants and doesn’t care if anyone is giving her dirty looks. It sounds cliché, but I saw her on the 2013 VMAs and told myself that if Miley could do that on national television, I shouldn’t be scared to do anything at all. She’s definitely inspired me to just be who I want to be with no boundaries.
UArts: Your work focuses heavily on the role of the “icon.” How do you think the role of icons has shifted during this pandemic?
Ellmore: I think that during this pandemic, the role of icons has totally shifted. When this quarantine first started, so many celebrities were posting about how bored and “depressed” they were about being stuck inside of their $10 million homes. People were calling them out left and right, and I think they deserved it. But I think this pandemic [is] also very positive for a lot of celebrities because they [are] able to create something to work on or use their platform for good. I think this era in the world really makes people look at these “icons” so much more as a distraction, so it’s really amazing to see [how] so many people [are] using their audiences to raise awareness or money for certain causes. I still think Jersey Shore is my best form of escape during all of this, though.
UArts: Bright Minded is a show about celebrating light in dark places. How have you been searching for and finding light these days?
Ellmore: I think my top two ways of staying lit in these dark times are staying creative/busy and full-blown distraction. I’ve been rewatching all of my favorite reality TV shows (Jersey Shore) and they’ve been inspiring me to make more art. I’ve also been deep-diving into Tik Tok—not just watching it though—I’ve been painting and making art videos a lot more since I’ve been stuck inside.
UArts: How has your education supported you as a working artist?
Ellmore: I’ve met so many amazing artists since coming to this school, so it’s amazing that I have a group of people who can critique me whenever I need. I am also super-thankful for my professors, who I can reach out to. Their experience in the field has been a big help to me during all of this!
UArts: I know it’s difficult to think about the future at the moment, but do you have any exciting projects coming up or plans for after graduation?
Ellmore: Actually, yes! I’ve had an ongoing collaboration with MTV [that is still going on], in which I paint celebrities, either for their birthday or their album releases. It’s been amazing, and it’s keeping me busy. I’ve also had a few cool people reach out about upcoming projects that I’m super-excited to work on when the time comes!
Bright Minded airs weekdays at 11:30 a.m. PST on Instagram Live. Tune in to see more of Ellmore’s work, or follow him on Instagram @seansartaccount.
UArts Illustrators are the imaginers of society. They develop their unique visual voice through hands-on training in technique, image making, concept development, marketing and business. This booklet shows some of the incredible work created by the graduating class in 2020.
Liftoff! is the School of Design’s spring exhibition. This aptly titled launch showcases student work from our four programs: Graphic Design, Illustration, Industrial Design and MDes Product Design. With the help and expert guidance of faculty and staff, our students have created work that distinguishes them as artists and designers of the highest caliber. This exhibition marks not the end of their academic years, but the beginning of their professional careers.
Students graduating from the Illustration program will
Demonstrate knowledge of figure study and picture making, along with traditional and digital technical skill development, leading to successful image making as it relates to the ever-changing illustration industry.
Discover and develop point of view. This includes acquiring critical drawing and thinking skills and developing intellectual curiosity leading to successful problem solving and meaningful visual communication.
Understand the unique aesthetic of the illustrator as a designer and develop knowledge and skills leading to successful design outcomes.
Discover the languages, concepts, and practices of contemporary illustration across connected disciplines and have options to further explore those areas in depth.
Acquire and demonstrate knowledge of the history of illustration.
The Illustration curriculum is a blend of
art and design history,
creative visual problem-solving,
self-discovery through targeted projects, and
specialized graphic design courses.
Courses early on in your college career are geared to developing fundamental skills as a foundation for your career as an illustrator, while later courses focus on professional application. Academic concentrations are made available through additional coursework in fields such as animation movement, game art and graphic design communication. Our curriculum offers its majors a selection of unique elective options to explore related to their field and study interests.
Total Credits: 120
Duration: 4 years, full time
Major Requirements: 61.5–63 credits
Students who major in Illustration will complete 61.5–63 credits; students who declare a concentration within the Illustration major will complete 64.5–66 credits.
Critical Studies: 30 credits
General electives: 15–16.5 credits
Discipline history: 12 credits
Fall: 16.5 credits
Design Process, Theory & Communication (3c)
Drawing as Seeing (3c)
Digital Design Lab (3c)
Thinking Through Science (3c)
Writing I Placement (3c)
Free elective (1.5c)
Spring: 16.5 credits
Drawing as Thinking (3c)
Design Studio (3c)
Figure Painting (1.5c)
Introduction to Printmaking (1.5c)
Writing II Placement (3c)
Art History Survey I (3c)
General elective (1.5c)
Fall: 15 credits
Design for Persuasive Visual Communication (3c)
Illustration with Traditional Media (3c)
Anatomy & the Human Figure (3c)
Art History Survey II (3c)
Critical Studies (3c)
Spring: 15 credits
Illustration with Digital Media (3c)
Object & World Building (3c)
History of Illustration (3c)
ODR selection (3c)*
Critical Studies (3c)
Fall: 15 credits
Conceptual Problem Solving & Narrative Development (3c)
Figurative Interpretation & Personal Voice (3c)
Design History (3c)
Business & Preparation for Design Practice (3c)
Free elective (3c)
Spring: 15 credits
Illustration Markets & Promotion (3c)
New Media Illustration (3c)
Critical Studies (3c)
Critical Studies (3c)
Fall: 13.5 credits
Professional Practice Option or Design Internship (1.5–3c)
Illustration Thesis Studio I (3c)
ODR* selection (3c)
Critical Studies (3c)
Free elective (1.5–3c)
Spring: 13.5 credits
Illustration Thesis II (3c)
Illustration Portfolio Builder selection (3c)
Critical Studies (3c)
Critical Studies (3c)
Free elective (1.5c)
Richard C. von Hess Illustration Gallery
The von Hess Gallery features three exhibitions per year by nationally recognized, award-winning illustrators who visit UArts to speak about their process, technique and the contemporary marketplace. The gallery’s unique mission is to educate our students and community about the profession of illustration and offer an opportunity to closely examine works by leading illustrators.
NC Wyeth Studio at the Brandywine River Museum
In May 2019, six rising seniors in the UArts Illustration program were granted exclusive access to the NC Wyeth Studio, in order to spend a week making art in the space of a great master.
NC Wyeth was one of the greatest illustrators in the U.S. and originally had his studio built with the profits from his classic, Treasure Island. The studio overlooks the house where Wyeth raised his family, including his son Andrew Wyeth, who is also a revered visual artist. The studio and house are now a part of the Brandywine River Museum of Art in Chadds Ford, Pennsylvania. Our students were given free rein to spend days in the studio creating work inspired by Wyeth’s space and legacy.
Our program boasts a faculty of successful industry professionals, including Harvey Award–nominated cartoonist and illustrator Christine Larsen, whose client list includes Boom! Studios, Image Comics, Saatchi & Saatchi and Simon Pulse. Our top-notch instruction has positioned our graduates as industry leaders.
BFA '93 (Illustration)
Alumni & Careers
Our program boasts a number of talented alumni working in the field.
Loveis Wise BFA ’18, was commissioned to illustrate the cover of The New Yorker magazine. Wise was recognized with the UArts’ President’s Award, and commissioned work for Vice, Cartoon Network, Buzzfeed, Penguin/Random House and Planned Parenthood.
Regina Flath BFA ’09, was awarded first place in the New York Book Show for her design and art direction on L.J. Smith’s Night World. Flath’s art has appeared on several books on the New York Times bestsellers list, and she was invited to speak at New York Comic Con in 2017.
Alumni recognized by American Illustration 37:
Shannon Ryan BFA ’18; William Beveridge BFA ’14; Meredith Jensen BFA '14; Heather Vaughan BFA ’13; Jim Tierney BFA ’10; Dan Hughes BFA ’09; Jonathan Bartlett BFA ’0; Megan Berkheiser BFA ’95
Internships & Careers
With faculty guidance for career preparation, students can intern at professional venues ranging from individual artist studios to large branding firms, including Anthropologie (Urban Outfitters), Cartoon Network, and Sterling Publishing (Barnes & Noble).
UArts’ Illustration program also positions students for professional success through portfolio development opportunities, career prep from faculty and guest speakers, and internships.
Publishing is the biggest area for UArts alumni, as many of our most successful students go to New York City and end up working for publishing companies or media outlets, making children’s books or freelancing.
Our students and alumni have worked for
20th Century Fox · American Museum of Natural History · Blizzard Entertainment · Cartoon Network · Disney · DreamWorks · ESPN · Facebook · Fisher Price · Hallmark · Harper-Collins · Hasbro · Houghton Mifflin Harcourt · Knopf · Little Brown · Major League Baseball · Martha Stewart · Marvel Comics · Mattel · MTV · NASA · National Geographic · Newsweek · Nickelodeon · NPR · Oprah · PBS · Penguin Group Publishing · Random House · Reader’s Digest · Scholastic · Simon & Schuster · The New York Times · The New Yorker · The Wall Street Journal · Time Magazine · US Postal Service · Warner Brothers · Wizards of the Coast
Scholarships & Aid
UArts recognizes the extraordinary talent of our students through a range of merit-based scholarships. All applicants are automatically considered for such scholarships—no special application is necessary.
Nearly 80 percent of UArts’ undergraduate students enrolled on a full-time basis are eligible for some type of need-based aid. Additionally, some scholarship opportunities take need-based criteria into account. All students who are U.S. citizens or eligible non-citizens and are enrolled in a degree program are encouraged to apply by completing the Free Application for Federal Student Aid (FAFSA).
There are a variety of scholarships and financial aid available to incoming students. In addition to general scholarships, there are several scholarships available to students pursuing their BFA in Illustration.
Society of Illustrators Zankel Scholarship
Each year, the Society of Illustrators invites directors of the nation’s illustration programs to recommend their top juniors for consideration for the Zankel Scholarship. The process requires a portfolio submission, an essay and an in-person interview. UArts Illustration students have consistently won or been finalists for the past several years.
Zankel Scholarship winners & finalists from UArts
Alex Smith ’20 (finalist)
Julia Barnes ’19 (finalist)
Shannon Ryan ’18 (winner)
Lizzie O’Donnell ’17 (winner)
James Firnhaber ’16 (finalist)
Society of Illustrators Student Scholarship Competition
The Society of Illustrators has held the Student Scholarship Competition every year since 1981. Professors of Illustration programs nationwide nominate their students for consideration. Scholarship awards are granted to about 25 students whose work is deemed the best of the best.
In 2020, UArts had 12 students and alumni accepted into the show. Mae Krasniewicz BFA '19 was awarded the $1,000 Carol and Murray Tinkelman Scholarship Award.
How to Apply
The following materials are required for your application.
Admissions Deadline: There is no set deadline. UArts operates on rolling admissions basis, which means we will receive and process applications throughout the year as space remains available in each program.
A completed application for admission
A nonrefundable $60 application fee
Your individual voice and personal insights play an equally important and valued role in an admissions review. Your personal statement allows you to share your story, express yourself and place a spotlight on your creative journey—past, present or future. It helps us get to know you and your dreams, ideas, challenges, opportunities and/or goals in a way your transcripts and other application materials can’t.
Here are some questions to help you shape your personal statement. Interpret them as you wish. There are no right or wrong answers—there’s only your story.
When and how did you realize you wanted to be an artist?
How will University of the Arts help you achieve your creative and professional goals?
How do you want your creativity to affect the future?
There is no word count requirement, but we recommend you share your story in 250 to 500 words. Upload your personal statement with your application for admission or email it to firstname.lastname@example.org.
- Official transcripts from the high school(s) you have attended are required. For transfer students, transcripts from each college you have attended are required. They must be mailed directly by your school in a sealed envelope to the Office of Admissions, emailed directly from your school, or sent through a secure electronic transcript delivery service. Transcripts sent or emailed by students are not considered official. They should be sent to the Office of Admissions, University of the Arts, 320 S. Broad St., Philadelphia, PA 19102 or via email to email@example.com.
- For transcripts from outside the U.S., refer to the instructions for international undergraduate students.
All students applying to visual arts programs—those in the schools of Art, Film and Design—are required to submit 15–20 examples of original artwork. You may choose to include work from a variety of media or select one area of focus you want to highlight. Your portfolio should demonstrate your creativity, showcase your skills, represent the art forms you have studied and highlight your ability to communicate ideas. Get more tips about submitting your portfolio.
International applicants must submit proof of English proficiency.
You can also submit SAT scores, a résumé and/or letters of recommendation. None of these materials are required. Learn more about submitting optional materials.
Start your application
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