A student uses white chalk on black paper to draw

School of Design First Year Core

The School of Design at UArts redefines what it means to educate a 21st century designer, providing creative, cross-disciplinary and business practices in the curriculum. Its key innovation is a celebration of the reality that the boundaries between all sorts of contemporary design practices are more permeable than ever before, and that a modern designer needs a greatly expanded skill set at their disposal. 

The School of Design 1st Year Core is a unique and critical first-year experience for all undergraduate design majors. These collaborative courses will expose you to multiple modes of practice and technologies while providing a solid grounding in design thinking, drawing as thinking, communication, audience and meaning, design technology, and collaboration and team building. You'll complete projects that encourage experimentation and develop your unique artistic voice across a range of social, cultural, political, technological and historical topics. This year of focused studies will prepare you to enter your discipline successfully. During your first year in the School of Design, you’ll also take course modules in the university’s Makerspace and Center for Immersive Media.

Undergraduate Degree Programs in the School of Design

Are you a designer, but unsure of which major to pick? The School of Design’s General, Undeclared program is a first-year option for new Design students.

Learn more.

Course Schedule
Total credits: 15

Fall: 9 credits
Drawing as Seeing (3c)
Design Process, Theory & Communication (3c)
Digital Design Lab (3c)

Spring: 6 credits
Drawing as Thinking (3c)
Design Studio (3c)

Explore the full curriculum.

 

School of Design First Year Core Classes

Click on the images below to learn more about each class and to see student work.