July 9 – August 3 (4 weeks)

  • Overview
  • Curriculum
  • Majors
  • Electives
  • Faculty
  • How to Apply

In the four-week Art, Media + Design program, your interests drive your experience. You’ll gain new skills and learn to think critically about art through college-level art + design courses, critiques, and visits to Philly's museums and cultural institutions. You take four classes: one major,  two electives, and a foundational course, Critical Studies.  Class offerings are broad and reflect UArts' undergraduate offerings.


The Process

Courses are taught by UArts faculty, comprised of artists and creative professionals.  Each is designed to expand your perspective on contemporary art making and support your work, artistic development, and portfolio.


The Perks

Experience art institutions like the Philadelphia Museum of Art, Fabric Workshop + Museum, Institute of Contemporary ArtBarnes Foundation, and Philly’s galleries and artist-run spaces.  In evenings, you'll participate in open studios, interdisciplinary workshops, and artist talks.


The Proof

At the end of the program, you'll exhibit your work in a public exhibition.  Walk away from the program with a portfolio of new work, feedback from instructors, and  3 college credits .  Rising seniors have the opportunity to have their portfolio evaluated for Fall 2019 undergraduate admission.

Students in Art, Media + Design choose one major and two electives, and all students are enrolled in Critical Studies.

Majors meet all day on Mondays +  Fridays from 9 am - 4 pm (with a break for lunch), and Wednesdays for a half-day. Electives meet on Tuesdays + Thursdays in the morning and afternoon. 

On Wednesdays, all Art, Media + Design students participate in Critical Studies, a foundation course that explores contemporary art, design, and culture.

Critical Studies

All students in the Art, Media + Design program are enrolled in this foundation course.

In this foundation course, you’ll focus on developing a vocabulary around art, design, and culture. Through a series of lectures and reflective writing assignments, you will learn to critically analyze and respond to art from the past and present. Field trips to Philadelphia museums and galleries will allow you to explore artwork in context. This course gives you the language to effectively articulate your ideas in the studio, during critiques, and well beyond the summer.

Past Critical Studies trips have included visits to:

Barnes Foundation
Crane Arts 
Fabric Workshop + Museum
Institute of Contemporary Art ​​​
Pennsylvania Academy of Fine Arts Museum
Vox Populi

Majors

Choose one major to focus on, with class and studio time Monday, Wednesday and Friday.

Animation

From hand-drawn to high-tech, animation has evolved dramatically since its debut in nineteenth-century France. In this major, professional animators provide guidance as you learn the basics of motion studies — experimenting with traditional hand-drawn and stop-motion animation as well as digital animation techniques. Over the course of the program, you will storyboard, film, edit and execute your own short animated movie or demo reel.

Fashion & Fibers

Gain a hands-on introduction to the fashion and textile industry. In this major, industry professionals teach you how to draft patterns and sew constructions to create original designs. You'll learn about the influence textile design and history has had on contemporary art, fashion and pop culture and gain practical drafting skills in the process. Learn to manipulate and address fabric, and explore custom dye work on your own unique constructions. At the end of the program, you'll have an in-depth knowledge of techniques in fiber with a fashion perspective. Field trips to the Fabric Workshop and Museum will stimulate your imagination and enhance your understanding of fiber and its context. Previous knowledge of sewing and patternmaking is not required for this major.

Film

Film is one of the primary ways we experience stories in contemporary culture — and often it's the most powerful. In this major, you’ll examine artistic expression in filmmaking from all sides. Study direction, cinematography, and editing using state of the art cameras, equipment, and software. Work with award-winning filmmakers as you learn to balance the many elements of filmmaking: storyboarding, developing characters, shooting scenes and editing. Over the course of the program, you will gain an understanding of contemporary cinema and the various facets of the film industry. At the conclusion, you'll have created a series of small projects as well as one complete, comprehensive short film.

Game Design

Delve into the complex and intricate world of video games. In this major, you’ll explore the principles that inform how games work, what makes them fun, and how they can help us understand our world and social interactions. Learn to construct logical narratives and rules within a hypothetical space, and utilize interface design, programming tools, and aesthetics to bring your original game concept to life.

Graphic Design: Posters + Promo 

Design is everywhere in our modern world — posters, publications, album covers, apparel, digital and other media utilize graphic design to convey messages to viewers. Design and popular culture have grown more intertwined through recent history, and this major aims to explore this relationship. You’ll focus on the principles and possibilities of visual communication, including graphic form, type design, layout, image treatment, and sequence using the Adobe Creative Suite. Investigate the influence of design on trending topics while mastering technical skills involved in this relevant field.

Illustration

Illustration is a non-verbal tool for sharing and communicating feelings and ideas. In this major, you’ll gain an understanding of both hand-drawn and digital processes for articulating ideas and meaning visually in comics, children’s books, advertising, editorial and other applications. You’ll encounter subject matter drawn from various fields and be prompted to respond with imaginative illustrations that articulate insight and provoke an emotional response. You’ll focus on developing original concepts, style, visual vocabulary, and personal vision as an illustrator.

Painting

What can painting show us about the post-internet age? This comprehensive studio major will prompt you to consider some approaches to contemporary painting as well as provide you with an introduction to how the oldest art discipline is being practiced, interpreted, discussed and made relevant today. You’ll begin with fundamental painting techniques and studio processes such as color mixing, paint application, and composition, but hands-on assignments and group critiques will prompt you to experiment materially and conceptually. At the end of the program, you will complete an ambitious individual painting project. Prior drawing experience will be helpful for this major. 

Photography

Move past your camera’s automatic mode to take your photographs to the next level. Learn the fundamentals of photography — aperture, shutter speed, ISO, lenses, and depth of field — while digging into composition, lighting techniques, color and tonality to create dynamic images. You’ll also explore advanced camera controls and post-production techniques using Adobe Creative Suite to refine your photographs. This major will address various contemporary processes and applications specific to documentary, fashion, editorial, and conceptual photography through in-class demonstrations, photo analysis, and group critique. By the end of the program, you’ll have a portfolio of photographs that express your distinct perspective of the world around you. A DSLR camera is required for this major.

* Note: Nude figure models will be used in drawing and painting courses

Electives

Choose two electives: One  Morning  elective and one  Afternoon  elective. Electives meet on Tuesday and Thursday. 

 Morning 

Alternative Painting *

A lack of boundaries is what makes contemporary art powerful and subversive. This painting course doesn’t emphasize technique or expectation — it harnesses the artist you already are. Consider psychological influences and imaginative approaches to creating paintings. Although technical instruction will be in painting, you will be encouraged to explore and incorporate non-traditional materials and other media of your choice including drawing, collage, and installation in order to develop individual expression. This course is taught in acrylic paint.

Alternative Photo

In contemporary society everyone can be a photographer — in this course, you'll learn how to give your photos distinction from the crowd with an experimental edge. Explore various photo processes and non-traditional ways to consider the photographic image, including processes such as pinhole cameras and cyanotypes using a variety of films and cameras. Your creations from this course will push the boundaries of how one typically relates to photography, images, and the world. This course is appropriate for both experienced photographers and beginners.

Character Development: Illustration

Looking to create the perfect protagonist — or adversary — for the story you want to tell? Work from your imagination to develop and design original characters. Use a variety of traditional and digital media to work through a series of thumbnail sketches that evolve into highly-rendered images suitable for various applications — illustration, animation, comic books, cartoons or graphic novels.

Creative Writing

American fiction writer and literary journalist Joan Didion said, "I write entirely to find out what I'm thinking, what I'm looking at, what I see and what it means. What I want and what I fear." In this course, you'll focus on developing your voice while exploring contemporary approaches to creative writing. You'll compose original writing in various formats based on prompts that incite experimentation while also participating in critiques of your own and your classmates’ work with UArts faculty.

Film Criticism

Description coming soon 

Jewelry + Metals

Design and construct original metal jewelry or small sculptures in this studio-based course, gaining a hands-on, working knowledge of metalsmithing techniques in the process. Piercing, soldering, riveting, stone setting, oxidizing, and finishing are explored using silver, bronze, and copper. Produce small-scale metal works and learn valuable techniques for jewelry-making.

Packaging Design

Learn to design graphic communication for three-dimensional consumer packaging structures. Integrate basic design principles and processes using Adobe Photoshop and Adobe Illustrator as you explore type, color, and images for three-dimensional structures. You’ll examine design considerations and experiment with various 3D templates to produce several prototypes. In-class discussions and critiques will address design rationale, client concerns, and environmental factors.

Sculpture

Sculpture incites physical sensation and emotional response through the manipulation of materials, scale, and space. Delve into the process of producing art in 3-D, from concept and studio experiments to selecting materials and execution. Projects will prompt you to explore your own interests in objects while learning technical skills for composing and constructing sculptural works.

 Afternoon 

Advanced Drawing *

Focus on design and composition as you work toward sustained studies and large-scale finished drawings. Explore structure, space, line and tone while working in various media. Work from still life, interiors, landscape, and figures while experimenting with a variety of materials including conté crayon, pastels, and toned and colored papers. Prior drawing experience preferred. Nude figure models will be used in this course.

Digital Effects for Film + Animation

Create digital effects for both live-action and animated films. Industry professionals will show you how to shoot and light sequences in front of a green screen for compositing into another setting. You'll also create standard effects such as muzzle slashes, classic lightsabers, explosions, and more using particle emitters and other effects appropriate for any genre of work — from sci-fi, fantasy, or horror to drama and comedy. At the end of this course, you'll have hands-on experience working in programs such as Adobe Premiere, Adobe After Effects, and Adobe Photoshop. For your final project, you'll create a portfolio piece complete and original special effects sequence: from storyboard through post-production.

Drawing *

Drawing is the most basic, rudimentary art and design tool — and it is a fundamental component of all creative disciplines. If you have not had formal training in drawing, here's the place to start. Instruction will focus on drawing from life, including still life, models, and landscape. You'll explore foundational drawing techniques such as light, shadow, rendering, perspective, and composition. Working in classical media such as pencil, charcoal, and ink, you'll develop essential observational skills while learning about the various contemporary applications for drawing.

Figure Drawing *

Drawing the figure is both challenging and rewarding — and can be crucial for many forms of artmaking and design. This course will allow you to focus exclusively on articulating the human form on a 2D surface. Instruction and demonstrations will help you develop observational skills as well as strategies for checking for accuracy. You’ll primarily work from skeletons and models as you learn basic anatomy and skeletal structure, gesture, volume and foreshortening to gain knowledge of figuration that you can utilize for future projects or apply to other media. Prior drawing experience is helpful for this course.

Industrial Design

Industrial designers strive to create better human experiences by enhancing everyday design. In this course, you'll gain an introduction to the process of creating consumer products — from mechanical drawing and prototyping to writing manufacturing and packaging directions. You’ll be introduced to digital fabrication tools and their various applications in art and design, as well as fabricate your own 3D printed and laser cut prototypes. By the end of the course, you will be able to recognize a product’s meaning in culture and context, as well as what constitutes effective design for today’s world.

Screenprinting

Learn the D.I.Y. medium of dissemination that Andy Warhol famously stole from industrial production processes and transformed into an art form. Grasp the basics of screenprinting, from setup and screen prep to image transferring and printing. Learn to screenprint posters, zines, bags, apparel and more. This empowering course will give you the tools to print your imagery, pattern, logo or message on items of your choice.

Sketchbooks: Experiments + Field Notes

Artists have been filling sketchbooks for centuries with internal explorations, observational notes, and material trials. In this course, learn to use your sketchbook as a visual journal for observation and invention to develop your creative voice. You'll bind your own sketchbook and fill its pages with your own experiments. Projects and demos will include experimenting with paint pens, markers, ink, and cut paper, and field trips to various sites in Philadelphia will encourage you to work from life and your imagination. 

Street Photography

Follow in the footsteps of pioneering street photographers such as Eugène Atget and Henri Cartier-Bresson — and contemporary artists like Vivian Maier, Diane Arbus, and Bill Cunningham — by capturing the city’s spirit through your lens. Explore camera control along with essential photographic concepts such as “the decisive moment”. You’ll put these concepts to use on walking trips to local Philadelphia parks, markets, and galleries, where you’ll transform the conventional into the exceptional and hone your distinct perspective of the world around you. Previous experience using a camera is preferred for this course.

Taxidermy as Wearable Art

Taxidermy is one of the world’s oldest and most alluring crafts. In this introductory course, you’ll creatively re-purpose, design and fabricate animal specimens. Learn the essentials of basic taxidermy under the supervision of a seasoned instructor, ultimately completing accessories or wearable embellishments of your design. Specimens for the class are sourced humanely and are safe to handle.

* Note: Nude figure models will be used in drawing and painting courses

Courses in Art, Media + Design are taught by artists and creative professionals. The majority of our faculty teach in the degree programs at UArts. Our expert faculty is comprised of seasoned educators and dedicated artists who enjoy the opportunity to share their expertise and collaborate with the next generation of artists.

Past Faculty Have Included

Berger_David_headshot
David Berger

Figure Drawing
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Beth Beverly

Taxidermy as Wearable Art
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Lowell Boston

BFA '88

Animation, Digital Effects for Film + Animation
Cianfrano_Veronica_headshot
Veronica Cianfrano

MFA '10

Painting
Corbett_Jason_headshot
Jason Corbett

BFA '15

Game Design
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Kelly Dzioba

BFA '11

Fashion + Fibers
George_Michael_headshot
Michael George

Digital Effects for Film + Animation
Greenberg_David_headshot
David Greenberg

Writing for Film + TV
Screenwriting
Hocker_Joe_headshot
Joe Hocker

BFA '11

Photography, Experimental Photography
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Janet Iafrate

Creative Writing
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Kaitlin Kerr

BFA '09

Jewelry + Small Metals
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Michele Kishita

MFA '10 / BFA '97

Critical Studies
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Brandon Klevence

BS '14

Industrial Design, Packaging Design
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Andrea Levy

MFA '06

Graphic Design, Screenprinting
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Adam Lovitz

Alternative Painting, Drawing
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Perry Melat

BFA '17

Street Photography
Ngyuen_Tran_headshot
Tran Nguyen

Fashion + Fibers
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Christian "Patch" Patchell

BFA '95

Illustration, Character Development: Illustration
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Sarah Pater

Advanced Drawing
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Jody Sweitzer

BFA '95

Sculpture
  1. Review the Art, Media + Design application requirements
  2. Complete the application, including personal statement, and submit the program deposit online or by mail.  Start your application    
The techniques and approaches I learned changed the way I create.
— SI 2017 Art, Media + Design student

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Pre-College Programs
211 S. Broad St, Terra Hall 909
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(215) 717 - 6430