[The University of the Arts' is not currently accepting applications for this program.]

The Industrial Design program at the University of the Arts will fuel your passion for discovery and development. The research-based program focuses on people and their needs. You'll learn to observe and analyze—all while learning how designers can make a difference in the world. From defining problems to conceptualizing solutions and building prototypes, you'll engage with others and the world around you.

Your work will be anything but ordinary. Be a part of "Instant Village," where student teams design emergency shelters that they set up in the woods, then spend the night in their structures as a way of testing those designs. Travel to Kenya to help improve the lives of a rural village by designing bicycle-powered water pumps and power chargers, or solar food dryers for preserving food. Seniors create their own capstone projects, which have included a redesign of a snowboarding bag, laser-cut women's accessories, an HIV orientation kit, fashionable clothing for the disabled, a military sanitation system for women, small-scale aquaponic systems, rooftop gardening systems, a high-tech dining room table and a bio-wall for energy conservation.

Ashley Hui "Writuals"
Casey Gwardyak
Michelle Kannegiser
Lena Feliciano Hansen

Liftoff! is the School of Design’s spring exhibition. This aptly titled launch showcases student work from our four programs: Graphic Design, Illustration, Industrial Design and MDes Product Design. With the help and expert guidance of faculty and staff, our students have created work that distinguishes them as artists and designers of the highest caliber. This exhibition marks not the end of their academic years, but the beginning of their professional careers.

University of the Arts Industrial Design faculty members are working professionals, many with their own design studios, and are on top of all the current trends in the profession. Their close relationships as students' mentors provide a strong foundation in the discipline so you'll be prepared to make your mark as you move through your career path. 

Click the images below to read more.

    Phil Holcombe
    Phil Holcombe

    Product Design
    Program Director
    Virginia Geshan Headshot
    Virginia Gehshan

    Product Design
    Master Lecturer
    Justin Bernard headshot
    Justin Bernard

    Industrial Design
    Lecturer and Shop Supervisor
    Tony Guido headshot
    Tony Guido

    Industrial Design
    Associate Professor
    Andrew Dahlgren
    Andrew Dahlgren

    Product Design
    Creator of custom furniture, architectural specialities, artwork
    Lydia Ricci headshot
    Lydia Ricci

    Industrial Design
    Received awards from 'Print' and 'Communication Arts' magazines

    Sample Courses in the Industrial Design Major

    First Year
    Drawing: Objects & Space
    Drawing: Ideation
    Found & Fabricated

    Second Year
    Studio: Mechanics + Ideation 
    Studio: Behavior + Research  
    Visualizing Design Concepts 
    Prototyping Design Concepts
    Applied Design Lab
    History of Industrial Design

    Third Year
    Studio: People + Mechanics 
    Studio: Engaging Clients
    Design Communications
    Social Media for Designers
    Product Design Methods
    Applied Design Lab

    Fourth Year
    Senior Studio
    Personal Presentation + Process
    Professional Presentation + Portfolio
    Design Practice and Business Strategy

    About the Curriculum

    In the Industrial Design program, students create informed and visionary social, cultural, and ecologically sustainable responses that consider community, business and society. Students develop critical thinking skills toward understanding their work in a broad human-centered context. Design process is debated while exploring the value of products, services, and collaborative system solutions. Techniques and methods are taught including hand drawing and rendering, 2D and 3D modeling, analog and digital making, rapid prototyping, ethnographic and user research, and information mapping. Through hands-on project-based learning, students develop their individual skill sets as well as team-based approaches to specific design topics. Students learn new skills as technology evolves. Through close work with professors as well as group critique students develop a holistic design process approach to make their innovative ideas visual and to communicate them successfully to multiple audiences.

    Students who complete the Industrial Design program will:

    • Know how to approach, reframe, and solve problems by managing a rigorous and iterative design process.
    • Explore and communicate design concepts through 2D and 3D (analog + digital) skills as well as understand materials and manufacturing methods. An emphasis on drawing, making, craftsmanship, and technique is required.
    • Be experienced in collaborative methods for engaging users, other designers, and partners from other disciplines.
    • Be knowledgeable and fluent in discussing the contemporary issues facing design, have the ability to clearly express ideas in writing and think critically.
    • Know how to navigate and succeed in a quickly changing and increasingly global professional landscape.

    Daniel Joseph in front of a Walt Disney Imagineering sign
    Daniel Joseph

    BS '06

    Industrial Design
    "Imagineer" in Disney's Special Effects and Illusions department; 13 design patents
    Becca Danna headshot blue shirt blonde hair
    Becca Danna

    BS '11

    Industrial Design
    Design researcher at Google
    Chris Santone headshot
    Chris Santone

    BS '15

    Industrial Design
    Designer for W&P Design in Brooklyn, New York; designed product for Williams Sonoma

    Our alumni work at a variety of companies and organizations internationally. Below are a few places our alums have landed.


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