Academic programs at the University of the Arts are innovative and our faculty are world-class professional artists, designers and writers. Our groundbreaking curriculum offers students the flexibility to explore, take risks and ultimately find their own paths to a successful, creative future.
University Common Curriculum
The University Common Curriculum is about exploration—in the classroom and out in the world. Tailored to encourage experimentation and discovery, the Common Curriculum is made up of two courses: Creative Practices and Collaborative Studio. Students expand their views and break down barriers between disciplines and their fellow artists. They also develop a wider range of abilities that are invaluable to their professional successes.
CREATING STARTS WITH TRYING NEW THINGS.
HERE, THAT’S PART OF OUR CURRICULUM.
University of the Arts graduate programs offer students intensive, engaging opportunities to explore a chosen discipline much more deeply, to develop their professional skills and to broaden their approach to creative practice.
The College of Art, Media & Design at UArts has been educating some of the world’s finest artists, designers and filmmakers for nearly 140 years. Here, students have the freedom to tailor their education to their interests, taking classes in any program, taught by accomplished artists. They also have several opportunities to expand their horizons and create work with global impact.
Whether a student enters the School of Dance, the Ira Brind School of Theater Arts or the School of Music, the College of Performing Arts places a strong emphasis on disciplinary excellence, collaboration and exploration. Our students are surrounded by some of the best talent in the country—their classmates and instructors. They dare to explore beyond their limits and become more versatile and innovative performers.
UArts students can paint, make and build. They can perform. But what will truly set them apart as artists is the ability to think critically and communicate their work to an audience. With a strong liberal arts background, they grow as people. Their voices become louder and clearer.
The world needs great artists. UArts graduates have impressive career options to choose from. Students are assisted by program faculty to make connections within their professions, and our Career Services office supports students as they seek jobs at organizations like MTV, Conde Nast, Urban Outfitters, Broadway Dance Center and the National Gallery of Art, among others. The Corzo Center for the Creative Economy provides support for student entrepreneurs, including grants to help students launch businesses.
Go Far. Then Go Farther.
BS '06 (INDUSTRIAL DESIGN)
Industrial Design alumni work at a variety of industry-leading firms, both large and small, in areas like product design, exhibition design, research and strategy.
Our graduates include Disney “Imagineer” Daniel Joseph, who spends his days brainstorming and creating models of buildings and designing special effects and illusions for Disney’s theme parks.Read More
BFA '03 (MUSICAL THEATER)
From Broad Street to Broadway and beyond, Musical Theater graduates can be found not only on every stage in Philadelphia, but also on and off Broadway, in Hollywood, in London's West End and across the globe.
In addition to running their own theater production companies, our alumni perform in such shows as "Hair," "Wicked" and "Sister Act," which featured alumna Sarah Bolt as Sister Mary Patrick in its year-plus run on Broadway.Read More
BFA '06 (FILM + VIDEO)
Film + Video alumni are working in Hollywood, New York and across the globe in a variety of roles, including Veronica Kablan, the visual effects coordinator for "The Amazing Spider-Man" and "Oz: The Great and Powerful."
Other alums include the producer of “Salt,” the director of “Gremlins,” the executive producer of “Six Degrees of Separation” and the director of photography for “Men in Black,” “Forrest Gump” and episodes of “Law and Order.”Read More
KEN CARBONE BFA '73 (GRAPHIC DESIGN)
LESLIE SMOLAN BFA '75 (GRAPHIC DESIGN)
Alumni from the University's Graphic Design program work in just about every aspect of the visual communications field—in international branding and communications firms, top global design and advertising agencies, prominent cultural institutions, and leading entertainment companies. Many have found success in leadership positions, like Ken Carbone and Leslie Smolan, partners in the leading international design and branding firm Carbone Smolan Agency in New York City.Read More
BFA '08 (DESIGN, ART + TECHNOLOGY)
Many Design, Art + Technology (formerly Multimedia) alumni launch their careers as freelancers or entrepreneurs, like Dan Delaney, founder of BrisketLab and BrisketTown, a pop-up BBQ dining experience turned restaurant, and "VendrTV," a web-based street food series.
DAT grads also have a wide variety of careers in motion graphics, data visualization, physical computing, interactive installation, game design, electronic music, programming and social media.Read More
MFA '95 (MUSEUM EXHIBITION PLANNING + DESIGN)
Graduates of the MFA in Museum Exhibition Planning + Design program—like Allegra Burnette, who is the creative director of digital media at the Museum of Modern Art in New York—plan, develop content and implement design processes in the field of museum exhibition creation, from the first spark of an idea through research, prototyping, design, documentation, construction and exhibit opening to post-opening evaluation and beyond.Read More
BFA '08 (ANIMATION)
Graduates of the Animation program use drawn animation, CGI 3D and photography-based stop motion for feature films, commercials, TV shows, independent shorts and more.
They are production artists and directors in large studios, on TV series and in animation studios, like Jason Chen, one-third of the all-alumni, Philadelphia-based film/animation team Juggling Wolf.Read More
BFA '92 (SCULPTURE)
Our Interdisciplinary Fine Arts alumni are exhibiting artists, museum directors, curators, educators, critics and business entrepreneurs. Their work can be found in museums and galleries around the world...and out of this world, like Frank Hartman, who is a Mars rover driver at NASA's Jet Propulsion Laboratories, where he uses his fine arts degree to "interpret three-dimensionaelly what I'm seeing in these 2-D images."Read More
Opportunities and Resources
Through internships and experiential learning, UArts students can work in a variety of settings—from small theater startups or design firms to large film studios or video game companies. They also have the option of earning two degrees in less time than it would take to earn them separately with our 5-year undergraduate/graduate programs. And they can take courses in business and management to help them plan and manage their own creative ventures.
Whether it’s through personalized academic advising, modern libraries and research tools, tutoring programs, support services or a student’s first time studying in the U.S., students always have somewhere to turn for support and assistance.